Showing posts with label sl. Show all posts
Showing posts with label sl. Show all posts

Friday, June 17, 2011

Detachment

The big, fancy machine arrives, April of 2008.
Not only have I had four good years in the virtual environment, but I've gone through four graphics cards.  Each time it has been a minor pain to convince Dell that the card is the problem - until this last episode where they decided they wanted to see if the software was the problem.  The software was not  under warranty like the card.  I'd toodle off to work while my husband wrangled with software assistance until after three days, $200, and absolutely wiping the hard drive, they gave up and said it's probably the card after all.  Now we can't get hardware assistance to respond.  At least my computer is up again, although anything more complicated than YouTube is probably out for now.  No more 3-D immersion.
I am going to have to face the possibility that there will be no more Second Life for me.

This isn't such a horrible fate.  I'd been getting bored with it for quite a while.  The clothes weren't interesting me anymore.  I looked at the freebie blogs and just went "Ho hum."  This could have been because I'd been busily fashion blogging on my own.  That was making it Work, right?  And once it's Work, it isn't fun anymore?  No, I just think I'm getting choosier about what made good virtual clothing.

Must. Have. All. Toys.

Next, I became more interested in furniture and houses and fun toys.  I had to have that donkey with the twitching ears to carry around.  In fact, I had to have absolutely everything off of that set of lucky boards.  I was off the grid for two weeks while I was on vacation and dove right back into it when I got back.
But I'm tired of it now.  Hardly anything piques my interest.  What I believed I would miss the most, the people, I realize I have contact with other ways.  I'm connected to them on Facebook or Plurk so I won't completely lose them as friends.
The same hostessing outfit for the past coupla weeks because I can't change.

Then there are the jobs I had: dance-hall hostess and book-talk facilitator.  They weren't hugely successful, but they provided me with a place to stay, some extra Llinden dollars, and a purpose other than just wandering around collecting things just to "own" them.  What about my jobs?  I was raised to be Responsible and while a year in SL is more like 10 RL(tm) years, I would still feel like a flighty slut for ditching after so short a time.

Lludmila shows off her horse, Major, to ... hmm, might be Cal.

And what about my stuff?  Some of it I actually purchased, like the horse.  I remember losing my whole Toy folder, which included all my transportation, weaponry, etc. and how devastating it was.  I was slowly replacing it with more toys, more vehicles (although I couldn't bring myself to buy another penny-farthing bicycle), more silly things that made me smile because the creators can be just so, so creative!  Am I able to give up my stuff?  What would I do instead?

Necklace using pendant from Kay Pere.

Well, what did I do before?  I made things.  Made jewelry.  Performed (I have an extensive acting résumé).  Wrote.  Good merciful heavens, I even cooked!
Lately, I've been rediscovering the Fun of Ironing.  No, not Irony, Ironing.  Unable to get on SL Sunday afternoons, I've been starching and ironing clothes while listening to audiobooks.  I'm actually enjoying this.  But I realize Homemaking will get old after a while (and if I start cooking, I'll be getting in my husband's way). 

We have yet to settle the graphics card problem and the situation might change ... but I'm starting to slowly detach myself and find something else to do with my time.  But then what sort of news do I see?  Articles about how much better adjusted people with online friends are and how effective the virtual world is at helping you lose weight.  Dang!  Just my luck! 

Thursday, December 3, 2009

Romance On Ice

Lludmila and Cal on a sleighride.

Holiday Picture Frame HUD courtesy of Prim & Pixel Paradise.



In the interest of providing you with the best in Romantic Winter Sites in SL, I dusted off my skates and lured Cal out of his den to visit a few places. I only made it to three this year and I think I can stop looking. The first place was adequate and the second just beat anything I've seen this year or last. The third had its own points - that gratified Cal, anyway. You know how men like to steer.


Snowthulu, Lludmila, and Cal at Winterfest.



The place to go is Island of Inspiration North. They have two sims and lots of space. Besides, they have Snowthulu. There is plenty of skating, some freebies, and a (start singing, y'all) one horse open sleigh ride that takes you through both sims pausing only for things like sim and moose crossings. I loved it. It's a tour, but you can ignore the green chat and concentrate on romantic conversation with the avatar of your choosing.

Drive-It-Yourself sleigh (just remember to take off your scripted skates).



The Winter Wonderland at Equus was fine, too. What Cal liked was that he got to drive the sleigh. This means you have to stop everything to chat or take a picture. There is also a nice-sized skating pond with flashing disco lighting and a brisk snowfall:


Cal and Lludmila in skate autopilot.


Winterfest:


Winter Wonderland:






Monday, October 5, 2009

Great Expectations

Okay, if you label yourself the Greatest Halloween Ride in the World Ever, you had better live up to it.

Kathy visited a couple of Haunted Houses later on her own and curled her lip at "the scariest haunted house in Second Life" when the front porch just had a big "Boo!" on it. So, she was ready to grade hard when she arrived here.

But you know what, they might be right. This ride had the usual stuff (Camp Crystal Lake - I mean, really!), but then suddenly it went underwater!

Traveling through the whale's ribcage toward The Flying Dutchman.

The stage dressings here were also beautiful and nicely laid out. Kathy unfortunately crashed part-way through, but we saw enough. Enough to say this is a "must see." I don't want to give away too much. Go, just go!

Carnival Pleasures

Carnivale Amusements is not really a haunted house locale (although there is a haunted house for visiting, renting, or sale), but has some good rides.

Cynthia wasn't as impressed with Carnival Amusements as a Halloween venue (despite the fall leaf ground cover and some decorations), but the rides are enjoyable.

The Alice in Wonderland ride is particularly good.

We had a great time on the rollercoaster, too. Kathy sucks at the shooting gallery. Sometimes it's pathetic to be out with her. Doesn't watch horror films, doesn't play video games ... not sure what she's good for, maybe just laughing at jokes.

It's Called *Acting!*

Ruh-roh, a black cat crosses Kathy's path!

Cynthia and Kathy continue their Tour of Haunted Houses.

This was good luck, we found a walk-in haunted house with a difference. Maze-like houses seem popular this year, but we ran across one with avs acting out parts. It was delightful! The poor things were trapped in position, sucking blood, impaled here and there, laughing maniacally ... you know, just what you'd want them to be doing. But they can also give you some lip. Heh! Cynthia and Kathy found this quite fresh!

Also popular seems to be directing you originally to one location and making you tp to the actual haunted house. This might only be fiddly if you were with a large group. It is slightly annoying.

Don't get fresh with the organist! She is apparently free to improvise.

It's That Time Again

Kathy and Cynthia meet for some Haunted House Touring.

My SL pictures from last year (labeled "Butter Haunted Houses" in homage to a misspelling on a sign) have been very popular for the past two months, perhaps frequented by people planning their own creations. My new friend, Cynthia, IM'd me and asked if I'd like to look at this year's crop. An "ossum" idea! So much fun to go with someone and crack jokes (or, in Kathy's case, laugh at jokes)!

We started at the Willow Grove ride. Riding in a pumpkin is not so novel, but the stage dressing was colorful, disgusting (yay!), and some of it beautiful!

A colorful example

Of course, the ride moves slowly and somewhat jerkily, but it lasts a good, long time and there was a lot of evident care and planning put into this. We were both impressed. In fact, it was so good, we went through it a second time.

A lovely graveyard area

Give these people a nice tip. Visit often. Bring your friends.

Guess

Just guess.

Yes.

New boots. New Freebie Boots. All the period outfits in the world (especially freebie ones that you click on and never arrive in your inventory) are nothing compared to a nice looking pair of boots and some attitood.

Something wondrous has happened in SL - textures that are this nice, sculpting this sharp, boots this - this boot-y ... They are miniature works of art.

Friday, August 14, 2009

Almost Actually Happy!

Lovely heeled clogs - only 20L!

You probably haven't noticed my obsession with shoes (okay, maybe some of you have). You'd never know it looking at my feet in Real Life (tm). I suffered through over a year of plantar's fasciitis and threw everything away that survived the "I Can't Wear Heels Anymore After My Smashed Kneecap" purge. Shoes must now give me support and comfort. They must aid and abet, dammit! But my avatars don't weigh anything in SL, so they can wear anything I actually like. And shoes have gotten so good that I now will only put on shoes that I actually really honestly and truly love.

So anyway, after swearing off hunts, I fell back in by accident when I saw the Skipping Stones posters at an awesome shop. Oo-er! I looked at the prizes from the first shop, a freebie connector direct to Twitter from the same place where I got my button eyes (oh, they're so CUTE!) and I was off. This is the best organized hunt I've ever seen. Each file I collected arranged itself in perfect order in my inventory because the file names were standardized! OMG! OMG! I did have a teensy bit of trouble understanding that right click wasn't working on these, and I'm so used to right clicking that it never occurred to me to left click anything until hours later and all the rebooting and cache-clearing in the world. After that it was smooth sailing ... and then I hit Duh.

Duh is the same of the store (or, I suppose it's "Duh, it's the name of my store" is the name of the store ... name of the store, the store). While waiting for things to rez, I had a look 'round, which is what these hunts are for. Sometimes I will also have a look 'round after I've found the prize. I saw the cute clog above. Then, 20L! TWENTY LINDENNNNS?! I cammed all over looking at prices. This person obviously does not know how to price their wares (bless their hearts!).

Cute flats, a whole sack o' colors for 50L!!!

I was running all over this place. I have shoes I ain't tried on yet.

OMG! Look at these boots! 20L!!!!!
Now, if only they made some nice men's shoes (they have sneakers) ... classic euro-fag loafers or riding boots, I'd be back slavering and buying so my guy avs didn't look like dorks whose sugarmomma was a tightwad.
This is my advice, get your sorry asses to this shop and buy some effin' shoes. I mean it. Right now! Before this shop finds out they left zeros off their prices!
I sure have come a long way for someone horrifed by the ubiquity of commercialism in SL, ain't I?

Thursday, June 4, 2009

Making It My Own


FEMA trailer.

The temptation to put something really (wonderfully) awful within sight of my neighbor/s sufficiently squelched, I set about making my little area something I would find interesting. I may have to change the area around every month or so just to keep from getting bored with it.


New free furniture for the downstairs. Previous furniture "damaged" in catastrophic terra-forming accident.

Photos of the landlord have now been removed from the living room (due to too many dart holes) and replaced with a nice antique-y wedding portrait of my grandparents (did I mention that I'm really, really old?). A shop kindly offered this lovely set of grotty furniture which coincidentally went well with that grotty carpet. Ooo, I love the serendipity of it all! Free bookcases take up the rest of the wallspace, making it look that much more like my RL house.
As for the yard, for that we have to thank an exhibit of photos I saw years ago in an outdoor venue. They had been hung by fishing line from the trees along the bank of a river during the spider lily blooming season. The photos as a group turning slowly in the breeze in the shade but glinting shards of sunlight made a more profound effect on me than the artistry of the individual photos themselves. It was almost magical.

Lludmila's backyard and exhibit of old family photos.
I don't have the trees to pull off the exact thing, but it was a happy challenge to my limited skills to have some of my favorite old family portraits to twirl slowly on skinny sticks. I'll leave them up for the month of June, in memory of my dad's birthday. He would have been 102.
Exhibit in Awen.

Tuesday, May 12, 2009

Gee, Sounds Like Me!


Giacomo, looking relaxed.

I found a link to this blogpost on Twitter and, because I'm always interested in these things, gave it a read. It reminded me of an experience I had recently with my male avatar. Now, I don't have any alts, that is to say, an avatar with a different account and name. If I change shape, which I do all the time, the name remains the same. Transparency is an issue with me. Oh, I give them little nicknames to keep them separate in the inventory (they all have their little outfits that look best on them), but they are all called Lludmila according to SL. It might be obvious to me that "Lludmila" is a woman's name, but not everyone seems to think so.

Anyway, I created a new (I've had several, all based on the same freebie shape and some freebie skins) male av just in case I needed to go places where a female av might cause comment, say, a mosque. Rather than dress wrong for that, I just slip into the old male av and take off my shoes and all is well! Like the author of the linked post, have made a male av that appeals to me. The burly, pin-headed types I see in SL revolt me ... almost as much as they do in Real Life (tm). Giacomo (above) might look a bit girlie, but, you know what? That seems to be what we prefer. Eight out of ten women prefer something other than a Mr. Universe wannabe. (I just made that up, but I betcha there's some truth to it. SL men, wise up!)

Lately, I've been slogging through the 570 location SL Discovery Hunt. For these (think: scavenger) hunts I try to stay low prim, dressing casual, but it's whatever av I have on. I had been trying on some guy stuff a while back and, after checking my Avatar Rendering Cost, went off to cull more treasures in the hunt. [If you don't know what I'm talking about, hunts generally involve going from one location to another (commercial locations, such as shops and malls) and searching for a three-dimensional symbol that you click on and "buy" for nothing or a low figure. You receive a package containing some small prize and a slurl, an address, for the next location. Some shop owners are quite fiendish in their secreting of these objects and the hunters wrack their pointy little RL (tm) heads over it. This generally leads to unofficial teamwork. First, you start watching where other avs click (and this clicking involves a particle beam from the av's fingertips to the object). After a while, you put some "hangtime" into your click to indicate to another frustrated hunter where you've found the object or you go so far as to IM them and say, "Hey! I finally found the d@mn thing!"] Looking for the hunt objects requires that my camera, my eyes, drift quite a ways from my av. I will often forget what I look like. So, I might start out the hunt thinking I should be more reticent about speaking or IMing other avs because I'm wearing the male av, but then I'll forget and start being helpful.

Now, being helpful as another "female" av is one thing. Most avs are grateful as hell for help on some of the tougher locations where even the hints have not been at all useful (and, yes, I mean you, Shabby Chic!), but I don't know how well they would take it from a guy av. Would they find "him" pushy? Or would they take that as an opening gambit? Anyway, I try to be careful. Once you and someone else have found an object together, you go on to the next location and see each other again. Sometimes relationships develop, even for just 10 minutes or up to an hour (if you can standing hunting that long).

So Giacomo and I were being careful. I had slipped up and shared information with one av, but it wasn't turning into anything and I felt secure in continuing the partnership-lite. Then suddenly I was double-teamed. Another male av started chatting with me in a furniture store. He claimed we were twins, not unlikely if we're wearing pre-packaged shapes and skins. A female av came up shortly afterward. Now, this was annoying. They were keeping me from the hunt, but I feel like I should be polite. The two seemed to know each other. And they were still being friendly, but I started to get nervous. I've been solicited before, as a female av, but I could just say "No, thanks" and disappear. I didn't want to leave this store until I found the object and they were distracting me. Not being a real guy, or perhaps being similar to a real guy with a fishing pole, my inclination is to ask them to shut up and get out of my way. I could just feel the concept of a "three-way" marching its way towards our conversation. I felt I would be letting my adopted sex down if I had to say, "Ewwww, no way!" - but that doesn't mean I was going to say, "Sure - where?"
I was rescued by my hunt-buddy who told me where to look for the object. I cammed over and, after saying a swift farewell (virtually impossible in the virtual world), I moved on, sweating at my keyboard.

I blame the new haircut (see below). Someone who already knew me IM'd me for a dance later. Methinks Giacomo is going back into the inventory for a while ... to cool off.


Giacomo gets a haircut.

This is all very, ho-hum, interesting, I hear you mumble around a tongue firmly inserted in your cheek, but ...
Well, let me get to the telling part. Yesterday, I was out hunting as my little zombie self (the one I consider to be the real Lludmila) when a male av I'd been seeing around the hunt the past few locations IM'd me, calling me "little one." Okay, he has a point. Lludmila is only 4'8" tall (I shrank her years ago to fit her into a space capsule). I took issue, though, with the term "little." And within two sentences, Mr. Smooth had me in an embrace. Mind you, this is all in chat. Our avs are stock still in a huge store while I search in vain for the object. I counter with a knee to the 'nads. No, I delete that. I slip away from the embrace. Apparently, I am just playing hard to get, and he makes another play for me. I pointedly mention the hunt. He claims to be on it as well. I've checked his profile and while it doesn't look scummy, I still don't like being distracted from the Business At Hand, especially with unwanted sexual advances. This in no way stresses me out. It's a petty annoyance and I swat it away, find the object, resolutely not tell him where it is, and teleport on to the next location while he suggests "Perhaps another time." Like hell! (Note to self: Must put bigger hints on my profile.) I was just short of being rude to this guy, had no qualms about swatting away attentions if it came to that, and barely gave it another thought until I started writing this.

So, why does Giacomo's typist sweat the distant footsteps of a three-way and Lludmila's typist go "phbbbt!" and wave her hand airily and almost totally forget the actual chat-grope? Does the idea of a three-way so appall her? Or is it the unfamiliar social behavior of a male av?


Lludmila and the cuddly toy she got on the latest hunt - Dawwww! It's just So Cute!

Friday, May 1, 2009

Now the Tricky Part


Lludmila contemplates home ownership tinged with melancholy (note memorial photo).

I had a lot of furniture. In two and a half years I've collected plenty and even made some (very primmy, not being sculpty), but not all goes with the new house. And I'd just bought that pot bellied stove in the corner and needed to be able to use that somewhere. That and the flamingo lights sealed the deal on the choice of the Homedecked house. They were the first things to go into the house. Next came the free carpet ... and the free stack o' books chair (so perfect for a librarian on a book-related sim!).


Lludmila relaxes on the best thing to come out of the Twisted Hunt.

Another freebie is this lovely cart full of sacks of something (Lludmila imagines sweet feed and drinks in the smell of oats and molasses.) There, now I don't have to worry about what goes under the deck. Most people would park their jalopy, or a mule if they had one. I have this cart that seats two. That was another thing that had to be in the yard, at least.

I have beds. Some I made and some came with 50 sex positions or something (who knows, who cares - although my husband did ask me if I was going to try them out), but they were too modern or too gothic. I went all over looking for something suitable to the house and a resident zombie and I think I found it.


Lludmila in her bed: a mattress on the floor. Also pictured: freebie mosquito light, freebie carpet, crate from a pack that was about 10L for the lot, and a seascape that is an actual painting that hangs over my bed in RL.

Other additions include: A rocking chair that only cost 1L with texture changing cushion (turns out it only rocks along one axis - but that's okay, I just make sure it's aiming the right way), another seascape from my RL house, freebie "Japanese" wooden deck chairs and small table (for the upstairs deck). I'm considering an art or photography exhibit ... outside on the beach. I'm supposed to have a party, so that people will come to my house. Apparently, just accepting an invitation to visit isn't good enough. Parties entail dancing or something. Sigh, that would mean another weary round of shopping, and I've walked little Lludmila's legs off!


Lludmila collapses from exhaustion after her latest shopping expedition that involved freebie grabbing, lucky board/chair wrangling, and actually cash-linden purchasing.

Happy Homemaker

Weeks and weeks later, I've finally decided on a house. I had a few ideas in mind: thatch, wattle and daub, Tudor, medieval ... something that would fit in with the community. I used all sorts of search terms: "rustic," "Tudor," "cottage" and ended up looking at castles and Tudor townhouses. Prices ranged from 150L to around 4,000L. Fortunately, there doesn't seem to be an architecture review committee, so when I chose the dilapidated hobo beach house, there was no picketing or mysterious returning to my inventory. Phew! Also, the pink flamingo lights can stay, which is a relief because I actually paid money (well, Linden dollars) for them.

My new house: Homedecked from Never You Mind.

I can see you looking at this in vain for any thatching, wattle, daub, or period touches earlier than the 1920s. Well, the best laid plans yadda-yaddah a-gley. I went to Never You Mind (people ask me, "Where did you get it?" and I, of course, say, "Never You Mind." So, there's even a nice joke built in by the creator!) and waited patiently on a rustic carousel for things to rez, not having high hopes for this place. I probably even made a pit stop in RL. When I got back and things had rezzed, I looked around in amazement. I wandered off and immediately found this totally cool two-story house with a waterwheel! It was even turning! Suddenly, I wanted the waterfall back. I'd find a place for it, or, by thunder, I'd stick that side into the ocean! Soon I was flying (literally, because I couldn't walk around fast enough to look at it all) all over looking at buildings. Then, near the watertower, I saw my One True Love: Homedecked. Sure, I went to look at other houses, but none of them spoke to me like this house. It had "A Zombie Lives Here" writ large all over it. The only thing it didn't have written ... on anything, were the dimensions. I popped a note into the proprietor's mailbox and hoped for a quick reply.

I was still dithering the next day and looking at the photos I've taken making notes on them when I realized that my heart was set on Homedecked. It had everything I wanted and I'd make it fit if I had to put some of it out over the water. Luckily, that wasn't necessary.

I recommend going to Never You Mind. It isn't laid out as a shop for buildings and rustic accessories. It's laid out like a community, a shabby community, granted, but a community. It's fun just to wander through.



Never You Mind
slurl.com/secondlife/Anders%20Port/134/230/23

Friday, February 6, 2009

Grizzy's New Place


Grizzy's Old and Grizzy's New Cafe

Grizzy Griswold recently renovated her cafe in Second Life. Things have certainly come a long way since I first started hanging out there 2 years ago! In the Early Days, it was just a dance floor where you could go and chat while your av gyrated (and crashed, which is what usually happened to me in those days). She moved to a different location and slowly added games and live musical artists. After her last move, she decided to renovate as well.
This innovative reincarnation of the new Grizzy's Cafe was realized by Skye Lewellyn and LaDonna Upshaw and it has really taken the former hang-out to a new level.



The new space has a large dance floor, a sitting area (for Grizzy's famous discussions) and gaming area upstairs. Grizzy has had to add some hosting help to keep the place busy all week long because her Real Life (tm) seems to interfere on occasion. [What's that all about?]


There's a host of games upstairs and a regular night for getting together and playing.
And, of course, the skating is now on the roof, to allow for a larger building:



The fishing and beach parties still go on outside! The snarky comments still fly inside! Caring friendships still abound. It isn't the shell that's so important - this place is held together on the strength of Grizzy's personality (something she seems to think she has more of in SL than in RL) but this particular shell is something special. Come visit.

http://slurl.com/secondlife/North%20Bound/134/165/23

Monday, October 27, 2008

Ish Scawwwy!



Appwoaching the Picklefish Hawnted Housie

One of my dear friends, Mossflower, has added lots of Halloween fun to her slurl.com/secondlife/Picklefish%20Island/131/205/25">Picklefish Island location. I went to a party there Sunday and ran into Riffraff (AKA Simeon) and we danced until dawn. Mossie gave us a personal tour of the zombies (I'll never go zombie hunting with Simeon again, he's rubbish with that gun - of course, it's ten times bigger than he is, but he only managed to wing one of them so we were all bitten numerous times), the graveyard, and the house itself. Whatever you do, don't eat the candy apple! Don't listen to Mossie - she's cute, but there's the very devil inside her!
The haunted house has a few things I hadn't seen in Second Life haunted houses before, along with some old stand-bys (the crematorium, meathooks). Okay, they're only "old" because I've seen three of them this month without even trying. There's a cool funeral pyre (if that isn't oxymoronic) and ... and ... Oh, I don't want to spoil it.
The fun is spread out, so come prepared to wander around.


Lludmila warms up to the Halloween idea, thanks to some friends.

Tuesday, October 14, 2008

Beneath the Son of the Valley of the Planet of the Haunted House


I sent Giacomo out on one more haunted house investigation to the Toxic Tunnels. Being a city boy, I thought he could handle it. I mean, it's just a subway, right? He claims it's quite an original creation. He added, "Be sure to bring una torcia." I haven't heard from him since. Hmmmm.
slurl.com/secondlife/Hong%20Kong%20Island/144/83/27

Planet of the Haunted Houses


I suppose one shouldn't send a reporter on a mission he doesn't understand. Giacomo tried to spend the night at a motel at the Halloween Horror Village, and did nothing but complain about how Housekeeping kept him up all night. He was also disturbed that the elderly maid appeared to be some transvestite.


He said someone there had invented a teleportation device (an unlikely story), but that the inventor needed that transvestite maid because there were flies everywhere. I dunno, Halloween Horror Village looked like great fun to me with a wide mixture of horror movie themes and free masks.
slurl.com/secondlife/Antiqua%20Paradise/42/150/551

What's So Haunted About ThisTrain Station?


I'm afraid Giacomo is a bit of a cynic. I sent him to the Haunted Train Station and he was unimpressed. It was more of an auditory thing as far as he could tell and if you keep things set at midnight, you can't see buggerall and photography is pointless. However, while playing around with the view, he saw this ...

[Cue spooky organ chord!]
slurl.com/secondlife/Virtue/56/28/22

Despite being ever so difficult to find (it must be, there are these huge signs on the ground pointing to it), the Sleepy Hollow Haunted Orphanage is at least original in its conception and execution. Did I say execution? Heh! Anyway, it's not the usual haunted house. If you've seen one in Second Life, you've seen most of them. This one, at least, is novel. Your walking tour gets progressively more insane. Did I say insane? Mwa-ha-ha-ha-haaaahem. It's worth a gander. slurl.com/secondlife/Sleepy%20Hollow/122/97/34


Lludmila says she didn't take any pictures of this ride at Love Buggs so as not to spoil any of the surprises. It's a long ride in a pumpkin cart that holds four, so be sure to bring a few of your friends. Whatever you do, don't go alooooone!
slurl.com/secondlife/Lovers%20Lagoon/113/129/23

Valley of the Haunted Houses

As we all know, Kathy still hasn't returned from her visit to Halloweentown. I'm sure she'll be back soon. I hope. No real cause for worry, right? Therefore I have sent out my first-string reporter, Lludmila, to get the scoop on the fun that never ends. Here are some more haunted houses I've visited:

Maison du Mort looks harmless ... then you click on an innocent object and ...
slurl.com/secondlife/AV%20Puli%20Animations/69/206/25



If you think the flaming trees outside are terrifying, hold onto your nitroglycerin tablets for the Macarena on the Chair of Death at Age and Country Hotel. Hee!
slurl.com/secondlife/Minkartah/110/129/30


Hipville Halloween has it all: spooky house, cute rides, challenging corn maze (ha ha! Maize maze!) and amusing photo-posestands. Here Lludmila lives up to her corny reputation.
slurl.com/secondlife/Chima/39/60/82